home   •   product   •   contact      
 
 
What is Graphanim?
Graphanim is a non-photorealistic rendering tool that will launch a new type of aesthetic in the animation field. Providing a watercolor appearance to animated featured films, it should promote the heritage of comic book colors, and bring together watercolor graphics and 3D animation.
 
Features
 
Non-homogeneity of the colors on a large surface
Watercolor paintings use characteristic, very thinned down pigments, which causes a non homogeneous distribution of colors on large tint areas. Graphanim simulates this attribute and produces the watercolor random marbled look.

The intensity of the Graphanim watercolor marbled look is adjustable.

 

 

The watercolor marbled look exhibits also a characteristic granulation size. With Graphanim effect size is modifiable.

Brush strokes for rendering the shadows and the relief
In watercolor painting, shadows are depicted by brush strokes with a darker tone than the original one or an accumulation of successive pigment layers.
Watercolor characteristic paint grain
The watercolor pigments are not entirely dissolved in water, which results in a characteristic texture with a high frequency of small color points in tint areas. This effect comes together with the non-homogeneity of the colors which has a low frequency.

As the watercolor marbeld look, the intensity of the Graphanim watercolor paint pigments is adjustable.

 

The same for the pigment granulation size.

Paper grain
Depending on the paper used for painting, the paper grain may be visible on the final image. Indeed, pigments mainly tend to settle in the paper holes.
Homogeneous watercolor effects size in 2D frame
Graphanim features an innovative effect algorithm which enables to maintain homogeneous granulation sizes of marbled effects and pigments through all the 2D rendered frames of an animation. Effect visible sizes are then, independent of depth and camera movement.
Adjustable wobbling effect
Watercolor paintings exhibit pigment flowing effects on the border of the tint areas. Graphanim enables to add a great looking, frame to frame coherent wobbling effect to rendered images. It wipes out the "too perfect" look of 3D scenes where object borders seem too straight to be real.
Edge darkening
In watercolor paintings, pigments migrate toward the borders of the tint areas, due to water flows on the paper. Graphanim features an adjustable edge darkening process to render those migration effects.
 
Supported Platforms
 
Autodesk Maya 8.5 Autodesk 3DS Max 9 Softimage XSI 6
 
[Home] [Product] [Contact] Copyright© 2006 Studio Brocéliande. All rights reserved.